Sunday, March 10, 2013

Open 3-D Training


I'm launching a site for free (and premium) 3-D animation.

You may follow us at http://open3dtraining.blogspot.com/


Moved!


New site, for my 3-D demo reels, 2-D portfolios, Video Editing and Motion Graphics, and 2-D and Web Design!
http://juanjc.virtusfilms.com/


Monday, November 15, 2010

Projects - Current and Future

A.R.D.

Past.
1. Sacramentalia

Current.
1. Sacramentalia - finer details, walls, etc.
2. The Militant - Introit
3. Cobra Island - Remake
4. Storm Shadow shooting - Remake


Future.
1. Fall of Lucifer
2. The Shadow of His Wings
3. All Saints World
4. Curiosity Killed My Soul

Sunday, November 7, 2010

Demo Reel

Juan J.'s Demo Reel
(JXP1Animations)

[Coming Soon. Very soon]

Sacramentalia

Sacramentalia, by Juan J.





--
First project at Kolbe Film School.
These are two camera shots of the scene we created of a sacristy table, trying to make it look photorealistic.
I still would like to work on the wall and some minor details, but for now this will do.
Project was created in Maya 2011 (started it on 3ds Max 2011).
--
http://www.kolbefilmschool.com/
http://jxp1animations.blogspot.com/

Monday, November 1, 2010

Making 3-D Backgrounds

How to make backgrounds for 3-D.


Here I will show you how to make backgrounds for your 3-D scenes using Maya 2011.

There are many ways to do this, and it all depends on what you wanna do.

I'm not an expert, but since I've struggled finding any useful tutorials for this, I decided to make my own.
--
One way you can do it, is to find pretty good HDRI images made for 3-D applications.
A nice selection of skies can be found, for instance, here http://sw-in.narod.ru/sky.html, and here is another site with other links, http://www.3dm3.com/forum/f123/want-download-free-hdri-5985/
(Note: You can also see a more detailed tutorial here, http://www.warpedanimation.com/lighting_tutorial/ibl.html).

After you download a nice image, put it on your source images folder, and then go to Render Settings, Indirect Lighting, click on Image Base Lighting, and look for the file.

That's it!
You should see a big globe with a semi-transparent image, and when you render it (applying Final Gather), the lights from that image will bounce very nicely on your scene.

If you got a big object on your scene and therefore can't see the sphere inside your scene and only in your renders, you can go to "View", "Select Camera", and then under Far Clip Plane, put a much higher value until you can see the sphere. (Remember to press Ctrl A if you don't got your Attribute Editor open)


Hope this helped!

Feel free to post any comments or links to more HDRI images or tutorials!

God bless,
JXP1

HRDI Image Based Lighting Troubleshoot

So I was having trouble with the HDRI Image Based Lighting...
I got a big scene (a big ocean plane) and my camera wasn't showing me the IBL image, though I could see it in the render.

Well. I went to perspective (or whatever camera I need), "view", and "Far Clip Plane." I put it to 100000.000 and that fixed the problem!